Duration
30h Th
Number of credits
Lecturer
Language(s) of instruction
French language
Organisation and examination
Teaching in the second semester
Schedule
Units courses prerequisite and corequisite
Prerequisite or corequisite units are presented within each program
Learning unit contents
The course consists of a MOOC and conferences addressing various issues around video game, including:
- History of video games
- Press and video game
- Narrative and video games
- Literature and video games
- Production of video games, including amateur productions
- Reappropriation of video games
- the question of the avatar
Learning outcomes of the learning unit
Learning how to constitute video game as an object of study and research with different disciplinary approaches
Prerequisite knowledge and skills
Planned learning activities and teaching methods
MOOC on the platform FUN (https://www.fun-mooc.fr/) and conferences
Speakers : Fanny Barnabé, Julie Delbouille, Björn-Olav Dozo, Bruno Dupont, Pierre-Yves Hurel, Boris Krywicki and guests
Mode of delivery (face-to-face ; distance-learning)
MOOC and face-to-face
Recommended or required readings
References will be given during the sessions
Assessment methods and criteria
The evaluation will assess written work.
Work placement(s)
Organizational remarks
Schedule : 4:30pm to 6:30pm, room Berthe Bovy, complexe Opera
Contacts
Coordinator : Björn-Olav Dozo (bo.dozo@ulg.ac.be)