University of Liege | Version française
Study programmes 2010-2011Last update : 11/04/2011
INFO0026-3  Computer Graphics
Duration :  30h Th, 30h Pr
Credits/ECTS :  
Master in Computer science, Research Focus, 1st yearSecond semester6
Master in Computer Science, Professional Focus (Management), 1st yearSecond semester6
Master in Computer scienceToute l'année6
Holder(s) :  Eric Béchet
Language :  French language
Course contents :  Priciples of computer generated images
Gamma correction, aliasing and anti-aliasing strategies
Colorimetry, perspective projection
Curves and surfaces modeling
Light properties of surfaces and models
Ray tracing algorithms
Radiosity computations and accurate rendering of scenes
OpenGl basics
Course objective :  The course is aimed at giving students a theoretical and practical knowlege of tools used in computer graphics. Two paradigms are studied : ray tracing approaches and projection approaches such as OpenGL. The common techniques of these image generation paradigms are developped, such as light interaction with surfaces and the geometrical description of these surfaces. More specific points pertaining to each of the approaches are also described. A practical training completes the theoretical lectures, along with a small project.
Workshops :  Practical exercices on a ray tracing software (blender) and on OpenGL
1 exercice on a CAD system
Organization :  2nd semester
Assessment :  Project (25%)
Final exam (75%)
Contacts :  eric.bechet@ulg.ac.be


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