Number of credits
|Bachelor in computer science||4 crédits|
Language(s) of instruction
Organisation and examination
Teaching in the first semester, review in January
Units courses prerequisite and corequisite
Prerequisite or corequisite units are presented within each program
Learning unit contents
In this course, groups of 2 or 3 students are asked to program applications that implement the notions studied in the physics and mathematics courses. The aim is to ease the understanding of these subjects, by studying their concrete applications. The programming environment is identical to the one of the first programming project (INFO2056-1).
Learning outcomes of the learning unit
At the end of this course, students will have learned how to apply to concrete problems the concepts studied in the physics and mathematics courses.
Prerequisite knowledge and skills
Students must be sufficiently at ease with the programming environnement used in this course (relying on the Pygame Python module). The basic physics and mathematics courses should either have been followed prior to this course, or be followed at the same time.
Planned learning activities and teaching methods
The course is organized as weekly lab sessions to which attendance is mandatory, supervised by professors, teaching assistants, and teaching aids. Part of the work can also be done at home prior to the lab sessions.
Mode of delivery (face-to-face ; distance-learning)
Mandatory weekly lab sessions.
Recommended or required readings
Mathematics and physics courses.
Assessment methods and criteria
Students have to fill in a lab sheet during each lab session, which is evaluated. The course is graded on the basis of these evaluations, as well as the participation to the lab sessions. There is no exam.
The course takes place in the computer lab rooms of the Mathematics Institute (B37). Since the evaluation takes place during the course, there is no possibility of a second session.